LevelStreaming.ShouldServerUseMakingVisibleTransactionRequest
VarUnreal Engine Var console variable.
LevelStreamingShouldServerUseMakingVisibleTransactionRequest
Description
Whether server should wait for client to acknowledge visibility update before treating streaming levels as visible by the client 0: Disable, 1: Enable
Usage
LevelStreaming.ShouldServerUseMakingVisibleTransactionRequest [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

