LogAsyncArchiveSerializeChurn.Enable
VarUnreal Engine Var console variable.
LogAsyncArchiveSerializeChurnEnable
Description
If > 0, then sample game thread FAsyncArchive::Serialize calls, periodically print a report of the worst offenders.
Usage
LogAsyncArchiveSerializeChurn.Enable [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

