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LogAsyncArchiveSerializeChurn.Enable

Var

Unreal Engine Var console variable.

LogAsyncArchiveSerializeChurnEnable

Description

If > 0, then sample game thread FAsyncArchive::Serialize calls, periodically print a report of the worst offenders.

Usage

LogAsyncArchiveSerializeChurn.Enable [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.