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LogAsyncArchiveSerializeChurn.SampleFrequency

Var

Unreal Engine Var console variable.

LogAsyncArchiveSerializeChurnSampleFrequency

Description

Number of FAsyncArchive::Serialize calls per sample. This is used to prevent sampling from slowing the game down too much.

Usage

LogAsyncArchiveSerializeChurn.SampleFrequency [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.