LogAsyncArchiveSerializeChurn.SampleFrequency
VarUnreal Engine Var console variable.
LogAsyncArchiveSerializeChurnSampleFrequency
Description
Number of FAsyncArchive::Serialize calls per sample. This is used to prevent sampling from slowing the game down too much.
Usage
LogAsyncArchiveSerializeChurn.SampleFrequency [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

