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LogAsyncArchiveSerializeChurn.StackLen

Var

Unreal Engine Var console variable.

LogAsyncArchiveSerializeChurnStackLen

Description

Maximum number of stack frame items to keep. This improves aggregation because calls that originate from multiple places but end up in the same place will be accounted together.

Usage

LogAsyncArchiveSerializeChurn.StackLen [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.