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m.avf.ForceDecodeBGRA

Var

Unreal Engine Var console variable.

mavfForceDecodeBGRA

Description

Change between YUV decode and convert to BGRA in UE Shader (Keeps everything on the GPU) or always force Apple framework to perform the decode to BRGA (potential performance penalty).\n

Usage

m.avf.ForceDecodeBGRA [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.