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MediaTrack.AvoidSeekOnJump

Var

Unreal Engine Var console variable.

MediaTrackAvoidSeekOnJump

Description

When the play head jumps (on loop for instance), seek only if needed, i.e. if player doesn't have cached samples already.

Usage

MediaTrack.AvoidSeekOnJump [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.