MediaTrack.AvoidSeekOnJump
VarUnreal Engine Var console variable.
MediaTrackAvoidSeekOnJump
Description
When the play head jumps (on loop for instance), seek only if needed, i.e. if player doesn't have cached samples already.
Usage
MediaTrack.AvoidSeekOnJump [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

