MegaMesh.Preview.ForceSynchronousBuild
VarUnreal Engine Var console variable.
MegaMeshPreviewForceSynchronousBuild
Description
If enabled, preview section build will be synchronous (modifiers execution would still be asynchronous).
Usage
MegaMesh.Preview.ForceSynchronousBuild [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

