MegaMesh.Preview.PauseTransformerPipeline
VarUnreal Engine Var console variable.
MegaMeshPreviewPauseTransformerPipeline
Description
Pauses the transformer pipeline when modifier are selected (static mesh, collisions, far field, subsections builds) .
Usage
MegaMesh.Preview.PauseTransformerPipeline [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

