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MegaMesh.Preview.PauseTransformerPipeline

Var

Unreal Engine Var console variable.

MegaMeshPreviewPauseTransformerPipeline

Description

Pauses the transformer pipeline when modifier are selected (static mesh, collisions, far field, subsections builds) .

Usage

MegaMesh.Preview.PauseTransformerPipeline [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.