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memstack.TestProtection.Read

Var

Unreal Engine Var console variable.

memstackTestProtectionRead

Description

For debugging. If > 0, then a newly freed memstack page will be read from. This will (correctly) cause a GPF the next time a memstack frees a page.

Usage

memstack.TestProtection.Read [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.