memstack.TestProtection.Read
VarUnreal Engine Var console variable.
memstackTestProtectionRead
Description
For debugging. If > 0, then a newly freed memstack page will be read from. This will (correctly) cause a GPF the next time a memstack frees a page.
Usage
memstack.TestProtection.Read [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

