MeshMergeUtilities.UVGenerationMethod
VarUnreal Engine Var console variable.
MeshMergeUtilitiesUVGenerationMethod
Description
UV generation method when creating merged or proxy meshes
0 - Engine default - (currently Patch Builder)
1 - Legacy
2 - UVAtlas
3 - XAtlas
4 - Patch Builder
Usage
MeshMergeUtilities.UVGenerationMethod [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

