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MeshMergeUtilities.UVGenerationMethod

Var

Unreal Engine Var console variable.

MeshMergeUtilitiesUVGenerationMethod

Description

UV generation method when creating merged or proxy meshes 0 - Engine default - (currently Patch Builder) 1 - Legacy 2 - UVAtlas 3 - XAtlas 4 - Patch Builder

Usage

MeshMergeUtilities.UVGenerationMethod [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.