MeshPartition.Preview.UVQuality
VarUnreal Engine Var console variable.
MeshPartitionPreviewUVQuality
Description
UV unwrap quality for editor PreviewSection builds. Currently specific to the Volume Encoded UV method. 0: Full; 1: Preview (low quality, fast iteration). Default: 0. Note compiled sections always use Full quality.
Usage
MeshPartition.Preview.UVQuality [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

