ModelingTools.AllowNonEditableTargets
VarUnreal Engine Var console variable.
ModelingToolsAllowNonEditableTargets
Description
Determines whether Modeling Mode allows tools to be run on internal components that do not show up in the component outliner.
Usage
ModelingTools.AllowNonEditableTargets [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

