Skip to main content

Mover.PathedPhysics.DebugDraw.DisplayedSteps

Var

Unreal Engine Var console variable.

MoverPathedPhysicsDebugDrawDisplayedSteps

Description

Of the total number of steps in the path debug draw (see Mover.PathedPhysics.DebugDraw.TotalNumSteps), how many should actually get drawn? If <= 0, all steps are drawn.

Usage

Mover.PathedPhysics.DebugDraw.DisplayedSteps [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.