Mover.PathedPhysics.DebugDraw.DisplayedSteps
VarUnreal Engine Var console variable.
MoverPathedPhysicsDebugDrawDisplayedSteps
Description
Of the total number of steps in the path debug draw (see Mover.PathedPhysics.DebugDraw.TotalNumSteps), how many should actually get drawn? If <= 0, all steps are drawn.
Usage
Mover.PathedPhysics.DebugDraw.DisplayedSteps [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

