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MovieRenderPipeline.WaveOutput.WriteDelay

Var

Unreal Engine Var console variable.

MovieRenderPipelineWaveOutputWriteDelay

Description

How long (in seconds) should the .wav writer stall the main thread to wait for the async write to finish before moving on? If your .wav files take a long time to write and they're not finished by the time the encoder runs, the encoder may fail.

Usage

MovieRenderPipeline.WaveOutput.WriteDelay [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.