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mutable.EnableMutableProgressiveMipStreaming

Var

Unreal Engine Var console variable.

mutableEnableMutableProgressiveMipStreaming

Description

If set to 1 or greater use progressive Mutable Mip streaming for Mutable textures. If disabled, all mips will always be generated and spending memory. In that case, on Desktop platforms they will be stored in CPU memory, on other platforms textures will be non-streaming.

Usage

mutable.EnableMutableProgressiveMipStreaming [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.