mutable.IgnoreFirstAvalilableLODCalculation
VarUnreal Engine Var console variable.
mutableIgnoreFirstAvalilableLODCalculation
Description
If set to true, ignores the first available LOD calculation to set the generated tetxure size.
Usage
mutable.IgnoreFirstAvalilableLODCalculation [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

