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Mutable.LockExternalImagesDuringGC

Var

Unreal Engine Var console variable.

MutableLockExternalImagesDuringGC

Description

If true, GlobalExternalImages where all texture parameters are stored will be locked from concurrent access during the AddReferencedObjects phase of GC.

Usage

Mutable.LockExternalImagesDuringGC [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.