Mutable.LockExternalImagesDuringGC
VarUnreal Engine Var console variable.
MutableLockExternalImagesDuringGC
Description
If true, GlobalExternalImages where all texture parameters are stored will be locked from concurrent access during the AddReferencedObjects phase of GC.
Usage
Mutable.LockExternalImagesDuringGC [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

