Mutable.MinUVChannelDensity
VarUnreal Engine Var console variable.
MutableMinUVChannelDensity
Description
Min UV density to set on generated meshes. This value will influence the requested texture mip to stream in. Higher values will result in higher quality mips being streamed in earlier.
Usage
Mutable.MinUVChannelDensity [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

