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Mutable.MinUVChannelDensity

Var

Unreal Engine Var console variable.

MutableMinUVChannelDensity

Description

Min UV density to set on generated meshes. This value will influence the requested texture mip to stream in. Higher values will result in higher quality mips being streamed in earlier.

Usage

Mutable.MinUVChannelDensity [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.