mutable.RequiresReinitCompareBoneNames
VarUnreal Engine Var console variable.
mutableRequiresReinitCompareBoneNames
Description
If set to true, instead of comparing the indices of the RequiredBones the names will get compared when checking if the bone Pose should re reinitialized or not.
Usage
mutable.RequiresReinitCompareBoneNames [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

