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mutable.RequiresReinitCompareBoneNames

Var

Unreal Engine Var console variable.

mutableRequiresReinitCompareBoneNames

Description

If set to true, instead of comparing the indices of the RequiredBones the names will get compared when checking if the bone Pose should re reinitialized or not.

Usage

mutable.RequiresReinitCompareBoneNames [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.