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mutable.UseOptimizedMergeForConversion

Var

Unreal Engine Var console variable.

mutableUseOptimizedMergeForConversion

Description

If set to true, Merge all LOD meshes and strips data that not required for the final conversion to UObject.

Usage

mutable.UseOptimizedMergeForConversion [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.