mutable.UseOptimizedMergeForConversion
VarUnreal Engine Var console variable.
mutableUseOptimizedMergeForConversion
Description
If set to true, Merge all LOD meshes and strips data that not required for the final conversion to UObject.
Usage
mutable.UseOptimizedMergeForConversion [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

