NaniteDisplacedMesh.UseNewAggregateID
VarUnreal Engine Var console variable.
NaniteDisplacedMeshUseNewAggregateID
Description
Change how the nanite displaced mesh linking chose the name of a asset.
Usage
NaniteDisplacedMesh.UseNewAggregateID [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

