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NaniteDisplacedMesh.UseNewAggregateID

Var

Unreal Engine Var console variable.

NaniteDisplacedMeshUseNewAggregateID

Description

Change how the nanite displaced mesh linking chose the name of a asset.

Usage

NaniteDisplacedMesh.UseNewAggregateID [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.