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nDisplay.Cluster.CustomStatesPropagation.Enabled

Var

Unreal Engine Var console variable.

nDisplayClusterCustomStatesPropagationEnabled

Description

Whether states synchronization is required (consumes a bit of traffic)\n

Usage

nDisplay.Cluster.CustomStatesPropagation.Enabled [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.