nDisplay.render.mpcdi.RotateFrustumToFitContextSize
VarUnreal Engine Var console variable.
nDisplayrendermpcdiRotateFrustumToFitContextSize
Description
Enables the method that rotates the frustum according to the size of the viewport area. (0 - disable)\n
Usage
nDisplay.render.mpcdi.RotateFrustumToFitContextSize [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

