Skip to main content

nDisplay.render.mpcdi.RotateFrustumToFitContextSize

Var

Unreal Engine Var console variable.

nDisplayrendermpcdiRotateFrustumToFitContextSize

Description

Enables the method that rotates the frustum according to the size of the viewport area. (0 - disable)\n

Usage

nDisplay.render.mpcdi.RotateFrustumToFitContextSize [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.