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net.AllowEncryption

Var

Unreal Engine Var console variable.

netAllowEncryption

Description

If true, the engine will attempt to load an encryption PacketHandler component and fill in the EncryptionToken parameter of the NMT_Hello message based on the ?EncryptionToken= URL option and call callbacks if it's non-empty. Additionally, a value of '2' will make the EncryptionToken required - which is enforced serverside. (0 = Disabled, 1 = Allowed (default), 2 = Required)

Usage

net.AllowEncryption [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.