net.DebugDrawCullDistance
VarUnreal Engine Var console variable.
netDebugDrawCullDistance
Description
Cull distance for net.DebugDraw. World UnitsMax world units an actor can be away from the local view to draw its dormancy status. Zero disables culling
Usage
net.DebugDrawCullDistance [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

