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net.DebugDualIPs

Var

Unreal Engine Var console variable.

netDebugDualIPs

Description

If true, will duplicate every packet received, and process with a new (deterministic) IP, to emulate receiving client packets from dual IP's - which can happen under real-world network conditions(only supports a single client on the server).

Usage

net.DebugDualIPs [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.