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net.DelayUnmappedRPCs

Var

Unreal Engine Var console variable.

netDelayUnmappedRPCs

Description

If true delay received RPCs with unmapped object references until they are received or loaded, if false RPCs will execute immediately with null parameters. This can be used with net.AllowAsyncLoading to avoid null asset parameters during async loads.

Usage

net.DelayUnmappedRPCs [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.