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net.EnableFlushDormantSubObjects

Var

Unreal Engine Var console variable.

netEnableFlushDormantSubObjects

Description

If enabled, FlushNetDormancy will flush replicated subobjects in addition to replicated components. Only applies to objects using the replicated subobject list.

Usage

net.EnableFlushDormantSubObjects [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.