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net.fix.AllowListenParamSentToClient

Var

Unreal Engine Var console variable.

netfixAllowListenParamSentToClient

Description

When true, allow '?listen' sent to the client during Travel. This would confuse the client and cause crashes with RPCs.

Usage

net.fix.AllowListenParamSentToClient [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.