net.fix.AllowListenParamSentToClient
VarUnreal Engine Var console variable.
netfixAllowListenParamSentToClient
Description
When true, allow '?listen' sent to the client during Travel. This would confuse the client and cause crashes with RPCs.
Usage
net.fix.AllowListenParamSentToClient [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

