net.ForceOnePacketPerBunch
CmdUnreal Engine Cmd console variable.
netForceOnePacketPerBunch
Description
When set to true it will enable AutoFlush on all connections and force a packet to be sent for every bunch we create. This forces one packet per replicated actor and can help find rare ordering bugs
Usage
net.ForceOnePacketPerBunchExecute via the console (~). This is a command, not a variable.

