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net.iris.UpdateReplicationSystemWithNoConnections

Var

Unreal Engine Var console variable.

netirisUpdateReplicationSystemWithNoConnections

Description

If true ReplicationSystem::NetUpdate will be called even if we have no connections to ensure that we do not accumulate pending work.

Usage

net.iris.UpdateReplicationSystemWithNoConnections [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.