Skip to main content

net.PacketOrderMaxCachedPackets

Var

Unreal Engine Var console variable.

netPacketOrderMaxCachedPackets

Description

(NOTE: Must be power of 2!) The maximum number of packets to cache while waiting for missing packet sequences, before treating missing packets as lost.

Usage

net.PacketOrderMaxCachedPackets [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.