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net.PartialBunchReliableThreshold

Var

Unreal Engine Var console variable.

netPartialBunchReliableThreshold

Description

If a bunch is broken up into this many partial bunches are more, we will send it reliable even if the original bunch was not reliable. Partial bunches are atonmic and must all make it over to be used

Usage

net.PartialBunchReliableThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.