net.PartialBunchReliableThreshold
VarUnreal Engine Var console variable.
netPartialBunchReliableThreshold
Description
If a bunch is broken up into this many partial bunches are more, we will send it reliable even if the original bunch was not reliable. Partial bunches are atonmic and must all make it over to be used
Usage
net.PartialBunchReliableThreshold [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

