net.ProcessQueuedBunchesMillisecondLimit
VarUnreal Engine Var console variable.
netProcessQueuedBunchesMillisecondLimit
Description
Time threshold for processing queued bunches. If it takes longer than this in a single frame, wait until the next frame to continue processing queued bunches. For unlimited time, set to 0.
Usage
net.ProcessQueuedBunchesMillisecondLimit [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

