net.QueuedBunchTimeFailsafeSeconds
VarUnreal Engine Var console variable.
netQueuedBunchTimeFailsafeSeconds
Description
Amount of time in seconds to wait with queued bunches before forcibly processing them all, ignoring the NetDriver's HasExceededIncomingBunchFrameProcessingTime.
Usage
net.QueuedBunchTimeFailsafeSeconds [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

