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net.QueuedBunchTimeFailsafeSeconds

Var

Unreal Engine Var console variable.

netQueuedBunchTimeFailsafeSeconds

Description

Amount of time in seconds to wait with queued bunches before forcibly processing them all, ignoring the NetDriver's HasExceededIncomingBunchFrameProcessingTime.

Usage

net.QueuedBunchTimeFailsafeSeconds [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.