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net.RcvThreadShouldSleepForLongRecvErrors

Var

Unreal Engine Var console variable.

netRcvThreadShouldSleepForLongRecvErrors

Description

Whether or not the receive thread should sleep for RecvFrom errors which are expected to last a long time. 0 = don't sleep, 1 = sleep, 2 = exit receive thread.

Usage

net.RcvThreadShouldSleepForLongRecvErrors [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.