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net.RecreateSocketTimeoutThreshold

Var

Unreal Engine Var console variable.

netRecreateSocketTimeoutThreshold

Description

The amount of time, in seconds, without receiving a packet or alternatively without a send ack, before triggering socket recreation. (0.0 = off)

Usage

net.RecreateSocketTimeoutThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.