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net.ReliableRPCQueueSize

Var

Unreal Engine Var console variable.

netReliableRPCQueueSize

Description

Maximum number of reliable RPCs queued per object. This is in addition to the 256 that are in the send window. This is to support very large RPCs that are split into smaller pieces.

Usage

net.ReliableRPCQueueSize [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.