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Net.RepGraph.DormantCellsTTLDefault

Var

Unreal Engine Var console variable.

NetRepGraphDormantCellsTTLDefault

Description

Determine number of frames cell will be considered visible before dormant dynamic actor destruction kicks in

Usage

Net.RepGraph.DormantCellsTTLDefault [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.