net.ReportSyncLoads
VarUnreal Engine Var console variable.
netReportSyncLoads
Description
If enabled, the engine will track objects loaded by the networking system and broadcast FNetDelegates::OnSyncLoadDetected to report them.By default they are logged to the LogNetSyncLoads category.
Usage
net.ReportSyncLoads [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

