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net.SubObjectFullNameDebugUnsafe

Var

Unreal Engine Var console variable.

netSubObjectFullNameDebugUnsafe

Description

When turned on the full name of subobjects being replicated for replays, will be stored on the stack for crashdumps.

Usage

net.SubObjectFullNameDebugUnsafe [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.