net.SubObjectFullNameDebugUnsafe
VarUnreal Engine Var console variable.
netSubObjectFullNameDebugUnsafe
Description
When turned on the full name of subobjects being replicated for replays, will be stored on the stack for crashdumps.
Usage
net.SubObjectFullNameDebugUnsafe [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

