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net.SubObjects.CompareWithLegacy

Var

Unreal Engine Var console variable.

netSubObjectsCompareWithLegacy

Description

When turned on we will collect the subobjects replicated by the ReplicateSubObjects method and compare them with the ones replicated via the Actor's registered list. If a divergence is detected it will trigger an ensure.

Usage

net.SubObjects.CompareWithLegacy [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.