net.TrackFlushedDormantObjects
VarUnreal Engine Var console variable.
netTrackFlushedDormantObjects
Description
If enabled, track dormant subobjects when dormancy is flushed, so they can be properly deleted if destroyed prior to the next ReplicateActor.
Usage
net.TrackFlushedDormantObjects [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

