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net.TrackFlushedDormantObjects

Var

Unreal Engine Var console variable.

netTrackFlushedDormantObjects

Description

If enabled, track dormant subobjects when dormancy is flushed, so they can be properly deleted if destroyed prior to the next ReplicateActor.

Usage

net.TrackFlushedDormantObjects [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.