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net.UseRecvTimestamps

Var

Unreal Engine Var console variable.

netUseRecvTimestamps

Description

If true and if net.UseRecvMulti is also true, on a Unix/Linux platform, the kernel timestamp will be retrieved for each packet received, providing more accurate ping calculations.

Usage

net.UseRecvTimestamps [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.