net.UseRecvTimestamps
VarUnreal Engine Var console variable.
netUseRecvTimestamps
Description
If true and if net.UseRecvMulti is also true, on a Unix/Linux platform, the kernel timestamp will be retrieved for each packet received, providing more accurate ping calculations.
Usage
net.UseRecvTimestamps [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

