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np2.CMC.EnableClientAuthScheduledPushForces

Var

Unreal Engine Var console variable.

np2CMCEnableClientAuthScheduledPushForces

Description

Enable a client-authoritative network flow for adding forces to pushed physics objects, requires physics prediction to be enabled in the project settings. NOTE: This is not recommended for networked physics and can produce inconsistency bugs where the client adds multiple forces for a single physics tick on the server, especially if async physics is not enabled.

Usage

np2.CMC.EnableClientAuthScheduledPushForces [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.