np2.CMC.EnableClientAuthScheduledPushForces
VarUnreal Engine Var console variable.
np2CMCEnableClientAuthScheduledPushForces
Description
Enable a client-authoritative network flow for adding forces to pushed physics objects, requires physics prediction to be enabled in the project settings. NOTE: This is not recommended for networked physics and can produce inconsistency bugs where the client adds multiple forces for a single physics tick on the server, especially if async physics is not enabled.
Usage
np2.CMC.EnableClientAuthScheduledPushForces [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

