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np2.PredictiveInterpolation.DrawDebugTargets

Var

Unreal Engine Var console variable.

np2PredictiveInterpolationDrawDebugTargets

Description

Draw target states, color coded by which ServerFrame they originate from, replicated targets are large and extrapolated targets are small. There is a Z offset to the draw calls.

Usage

np2.PredictiveInterpolation.DrawDebugTargets [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.