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np2.PredictiveInterpolation.ErrorAccLinVelMaxLimit

Var

Unreal Engine Var console variable.

np2PredictiveInterpolationErrorAccLinVelMaxLimit

Description

If target velocity is below this limit we check for desync to trigger softsnap and accumulate time to build up to a hardsnap.

Usage

np2.PredictiveInterpolation.ErrorAccLinVelMaxLimit [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.