np2.PredictiveInterpolation.MinExpectedDistanceCovered
VarUnreal Engine Var console variable.
np2PredictiveInterpolationMinExpectedDistanceCovered
Description
Value between 0-1, in percentage where 0.25 = 25%. How much of the expected distance based on replication velocity should the object have covered in a simulation tick to Not be considered stuck.
Usage
np2.PredictiveInterpolation.MinExpectedDistanceCovered [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

