Skip to main content

np2.PredictiveInterpolation.MinExpectedDistanceCovered

Var

Unreal Engine Var console variable.

np2PredictiveInterpolationMinExpectedDistanceCovered

Description

Value between 0-1, in percentage where 0.25 = 25%. How much of the expected distance based on replication velocity should the object have covered in a simulation tick to Not be considered stuck.

Usage

np2.PredictiveInterpolation.MinExpectedDistanceCovered [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.