Skip to main content

np2.PredictiveInterpolation.SleepConnectedBodies

Var

Unreal Engine Var console variable.

np2PredictiveInterpolationSleepConnectedBodies

Description

When true, sleep state will be applied to any dynamic physics object connected to the replicated object.

Usage

np2.PredictiveInterpolation.SleepConnectedBodies [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.