np2.PredictiveInterpolation.SleepConnectedBodies
VarUnreal Engine Var console variable.
np2PredictiveInterpolationSleepConnectedBodies
Description
When true, sleep state will be applied to any dynamic physics object connected to the replicated object.
Usage
np2.PredictiveInterpolation.SleepConnectedBodies [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

