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np2.Resim.AllowRewindToClosestState

Var

Unreal Engine Var console variable.

np2ResimAllowRewindToClosestState

Description

When rewinding to a specific frame, if the client doens't have state data for that frame, use closest data available. Only affects the first rewind frame, when FPBDRigidsEvolution is set to Reset.

Usage

np2.Resim.AllowRewindToClosestState [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.